September 7th-8th, 2199

Session 1: Tempered Steel Part 1
The Cadets that will soon make up the Special Unit, as soon as they finish training, begin to mingle with the others after being there for almost a week now. Snipe and his roommate Gravedigger chat with Matsuoka while Avatar and Spirit meet up with the old Hunter, Garland, who is looking for Dominator, a training instructor now. The group then heads into the conference room for a meeting by President Spade. After the meeting, and being introduced to a female nicknamed "Counselor", the teams human counselor, Garland leaves his son, Junior, to join the training program.

Snipe and Matsuoka head off to the training room, along with the others behind them, to meet their instructor, General Steel...who has the nickname Steel "Balls" for good reasons. After the grueling training, Snipe suggests that they go out so they all go to Bar Bikini. Maestro and Junior stick behind and eat, chatting together before Maestro goes out looking for Counselor. At Bar Bikini, Rio has a slight crush on Spirit, who quickly gets a little drunk thanks to Snipe's buying her a few drinks while he and Matsuoka chat. Trying to get the young boy to ask Spirit for a dance, Snipe gives up on Rio and calls the group out to head for home, letting Gravedigger drive the hover van back, which turns out to be a mistake later on. At the base, Maestro talks to Counselor, pouring out his feelings, but Junior. interrupts the two, thinking he's bothering Counselor. The group finally arrives at the base and meet Dias, who just arrived for the training. Entering the base, Dias chases after Counselor, trying to find out where he's going to stay for the night, hoping it's with her. Rio writes a note to Spirit, signing it anon. and sticks it on her door before heading off to bed. The two roommates, Spirit and Matsuoka, find the note and wonder who Spirit's secret admirer is.

The next morning, the group is awakened early by Steel for more grueling training. Snipe and his group that went out partying are sluggish due to their going out all night. This causes Steel to come down on them even harder when they fail another training assignment -- to run through a jungle in a certain amount of time. Deciding to let the Cadets go at it, he assigns the team to fight each other for more training before calling it off in disgust at how they battle and tells them to go shower up. But with the Cadets busily training, a heavy question remains at the back of their minds: will they pass and get on the unit?


September 8th, 2199

Session 2: Tempered Steel Part 2
The training continues, but this time Steel's pushing his authority to the limit when he begins to force the team past what they can handle by challenging them to fight him. Matsuoka stands up to the challenge, only to be beaten down, along with Snipe who attempts to help her. Paladin then takes the challenge and stands up to Steel much longer than expected before calling the fight to a draw. Next, a history lesson is conducted by Dominator and Index to ensure the team learns from the Hunters before them. The Cadets also take exams on EarthGov weaponary and the military, many not knowing anything about it. After the schooling and the instense training by Steel, in which the group learns to cheat to win, they go out to have fun and to party, only to have Steel show up to force them to train some more. However X2, the new medical director, is with the team and stands up to Steel, causing a fight to break out, in which everyone stands up to Steel in a battle which might have cost them their positions. However, in the end, Steel is temporarily arrested and the team seems to have won a small victory.

September 9th, 2199

Session 3: Tempered Steel Part 3
The training hits it's climax when Steel begins to run the team through procedures in an act of plain vengeance. However, the majority of the team has had enough of Steel and people give him a hard time, activating the sims against Steel. About to rip them all to shreds, Steel gets confirmation that a Maverick group is attacking a nearby city. Sending the Cadets out, he puts Paladin as temporary Commander. Leading the team, Paladin arrives on the scene to have his shuttle shot down and then ambushed on the ground. Having to fight their way through defenses, the team arrives in the city where they are confronted by Cain, Conviction's first in command. The powerful reploid studies them and leaves, blowing up the city in hopes of killing the team before it can gain enough experience to become a threat. The team amazingly escapes and defeats a Maverick leader called Blitz before heading back, their mission a failure. Steel, waiting on them, is absolutely furious at their failure and then announces that they have achieved the ranks of Ensign and are now part of the Special Unit, at last. However, a last minute decision by President Spade makes Snipe the Commander and puts Paladin back as an Ensign. Though they are not offically a squad, the unit already has one mark against them for failing their first mission.

September 10th, 2199

Session 4: Rush Hour
The Special Unit's first offical day starts off shakey as the team finds themselves bored. Snipe is unsure of where to begin as the leader of the team, totally thrown by his promotion and totally against it. The team bugs him to go out, so he packs them up in the van and drives into Mega City, only to be attacked by a group of Mavericks. A highspeed chase breaks out on the streets of Mega City as Snipe, Slash, Iceman, Diamondback, Matsuoka, Paladin, GarlandJr, Rio, Spirit, and Gravedigger attempt to stop their attackers, but as they crash along the streets, the Mavericks bring out bigger guns like tanks and rocket launchers. Finally the team comes face to face with Cain, who attempts to personally eliminate them, viewing the Mavericks past failures as not sending out their big guns to begin with. He sends a full charged electric blow to Junior's head, knocking him effictively out of the fight and close to death. At the end of the battle, a large section of downtown Mega City explodes, almost taking the unit out with it. However, using Slash's warpblades, the team manages to escape. While not an offical mission, the team has suffered another humilating defeat at the hands of the Mavericks and now talk is beginning to form about the team's abilities. However, Snipe has a clever plan, hoping to lure the Mavericks into a false sense of security by making them think the Special Unit was killed in the explosion.

Session 5: Back to the Sims
Diamondback decides to run the team through some training excerises as Snipe works on the death angle. Garland returns finally, only to find his son is hurt and in the MedBay. Deciding it best to send the boy back to Parnel, Garland himself decides to train with the team and, ultimately, joining them.


September 11th, 2199

Session 6: Damed!
Steel gives the team a thorough chewing out over the past few days of failures and begins to become more aggressive with the team, actually coming close to injurying Matsuoka and throwing Garland out. Snipe then takes up the briefing and informs them that his plan to make them all "dead" has gone into action. Also, news that the old Hunters are being killed in large numbers is alarming and he worries about potiential targets, in and outside the group. Before he can go get any rest, a report comes in that the Mavericks are attacking a dam. A long struggle for control of the dam breaks out in which the team has to go up against a powerful Maverick called Pulse while Snipe deals with the cameras that is recording them. Paladin leads the team up the dam and they fight it out with Pulse on a catwalk where he attempts to blow them up all with mines, but finds them disabled by Snipe. Rio is blasted at the top of the complex and killed instantly while Matsuoka tackles Pulse, allowing Paladin to throw him over the edge and Garland to ram him down to his death. Now the team heads home, wondering just how successful the mission really was.

September 14th, 2199

Session 7: The Old Hunters Are Being Hunted!
The Special Unit is still riding pretty high after their victory at the dam, but things begin to take a turn for the worst. The original Maverick Hunters are still being killed by some unknown organization and the group is being called in to save X1 from an attack. Flying there, the team's pilot, Maestro, flies them in low and drops them off at the lab where they head in, under Snipe's command, to save X1. However, as the battle breaks out, Dias ends up damaging the shuttle beyond repair. After saving X1, they then continue on to save Blackjack from an attack, where they stop more of the same alien attackers, but still can't identify them. Heading back home after rescuing Blackjack, they learn that the base is under attack and the targets are the original Hunters on the Special Unit. They arrive too late, though, and Slash is missing....the question is, who has him?

Session 8: A Romp Through the Jungle
Ripple decides to have a small training session to see what everyone's strengths and weaknesses are in an inflitration mission. Spirit, Matsuoka, Dias, Iceman, Avatar and Gravedigger are included in this mission which takes them through the Jungle to a 8 level fortress that is heavily armored. While it seems to be a pretty straight forward sim, suddenly Turbo, randomly selected by Ripple since he was an old enemy of Slash, shows up and proceeds to take down the team. They barely manage to prevail and escape from the base before it explodes.


September 19th, 2199

Session 9: Back to School
While the group is enjoying a couple of hotdogs, a mission comes in to deal with a group of Mavericks taking over a school in Mega City. Holding the kids hostage, Cain is hoping to trade their lives for that of the Special Unit. However, Snipe has other plans and sends in the youngest members of the unit to pose as high schoolers while he and the others lead an indirect assualt into the school. However, the high schooler team screws up and doesn't learn the location in time, while Snipe's group tips off Cain to their presence and he begins to execute the kids. Both groups rush to aid the remaining kids, but when they battle with Executor, a maverick who can freeze an instant in time, they're helpless. ...And when Snipe freezes up in fear, it could prove to be disasterous.

October 1st, 2199

Session 10: If He Screws Up Again...
Steel is planning on seeing the team's short existance be permantly ended after the last few screw ups Snipe has been doing. Discouraged, Snipe half-heartedly leads the team to the Amazon jungle to find Qatz, to find a contact there. Maki tries her best to cheer up, but deep down he's still upset. Traving through the amazon, storms and lightning begin to strike around, zapping Gravedigger and Garland to the point of death. Plus adacondas don't help much either, adding a squeeze to the situation. However, the group manages to reach Qazts and split up, some resting while Ripple and Spirit go out to eat, and Maki heads out shopping. After a few normal 'bouts and muggers, Kyp, the leader of the unit at Qatz, finds them and leads them to his jeep to begin the next mission.

Session 11: On the Path to Heroes
The Special Unit are about to learn the meaning of teamwork as Snipe, Maki, Grave, Ripple, Spirit, and Garland travel with Kyp to his base. Their mission: to destroy the satellite and escape without a confrontation with Cain. But things never work out like they are suppose and as Garland takes on the main Mavericks forces in a strange battle to the death, the others sneak into the base, slowly working their up up to the top. Upon arriving, they find Kyp near death, warning them away from Cain before dying. Enraged, the team leaps to the roof and begins to battle Cain as Ripple and Spirit take out the satellite, blowing up the base. The group barely escapes with their lives, but they have saved the entire world for the first time.


October 3rd, 2199

Session 12: Fall Days
After the extremely tough mission previously, the Special Unit spends the day enjoying the fall weather. With no troubles to bother them, the team gets some much needed R&R, plus some of them begin to get a little closer. Can there be romance in the air?

October 8th, 2199

Session 13: Theater Night
The Special Unit gets done watching a special play of Hamlet, compliments of Paladin, who is trying to get some of the members more refined in their crude manners. However, when one of them is pickpocketed by a thief, the team makes the error of killing the man for his crime. Just what morale is there in this?

October 18th, 2199

Session 14: Sub Zero
The group travels to a base in the Arctic to destroy it before it launches it's subs. However, the unorganized group might kill each other before the Mavericks get the chance...and if that doesn't kill them, then the sub they're trying to inflitrate will. A dangerous mission, made even more deadly by the mistakes of the members toward each other, will see to it that the Special Unit forces have their work cut out for them. Oh, and did I mention icebergs?

October 21st, 2199

Session 15: Deep Space 9
Snipe has the team practice some hover boarding manuevers, making a race out of it, when they get a mission order to go to several checkpoints in space and make sure everything is alright. With Maestro and Dias fighting over the contorls, the team somehow makes it up into space, where they encounter busy traffic lines. While flying around, they witness the spacestation Freedom under an attack. Now the team has to work on their teamwork as they attempt to save themselves and, afterwards, get some revenge on the ground below.

October 30th, 2199

Session 16: Burial Ground
Some mysteries remain buried for ages, until unearthed by some unlucky group. An enemy from The Final Battle returns when the Special Unit is sent to investage mysterous surges of energy. However, upon arriving, the group might not find what they are hoping to, which is X and Zero, but might instead fight an enemy of the two dead Hunters. One that can morph into anything it's fought before. Using teamwork, Shell X, Paladin, Gravedigger, Ripple, and Spirit, however, might be able to finally put this terror to rest. And after they do defeat it, the entire structure finally, once and for all, collapses into the ground. However, unknown to them...there are serveral other creatures like this one.

October 31st, 2199

Session 17: The Stroke of Midnight
The halloween party Snipe has been planning all this time finally goes into action, but the question is who is who? And as Midnight comes rolling around, a fight breaks outside, as two strangers begin to battle it out ... and one isn't even alive. Gravedigger gets possessed and is forced to fight the group, causing even more trouble as everyone tries to stop the phantom spirit. And, after they manage to destroy it, the stranger turns out to be ... Slasher, who has finally come home. However, that might not be so joyous of an event for Dias.

November 3rd, 2199

Session 18: The Summit
A Maverick base is constructed on top of a mountain summit, forcing the group to have to work together to climb up to the top. However, even after facing the deadly trials and tribulations of the mountain, they have to somehow find a way to shut down the Maverick base ... for good.

February 8th, 2199

Session 19: Members
The Special Unit spends some downtime in the training room, trying to get the better of one another. However, is there such a thing as too much competition?

November 11th, 2199

Session 20: Caveat Emptor
Strange transmissions are coming from Egypt, so the SU heads out to investigate. However, Cain and his mean are also racing to find what is hidden out there, creating an explosive meeting when the two groups run into each other inside an ancient pyramid. Upon getting to the machine, however, Cain kills Snipe so Dias will be forced to wish him back to life. However, the machine has it's own drawbacks - Dias has lost something in order to give something. Just what is this device - this Motenk device? And is the ressurected Snipe something entirely new?

November 12th, 2199

Session 21: Raising Cain
Cain strikes back with deadly retaliation. Ordered by Conviction to deal with the Special Unit once and for all, he threatens to destroy Mega City if the team doesn't meet him. They do so and a battle against all odds breaks out against Cain, the brother of Crucifixtion! Much stronger than Crucifixtion, Cain begins to lead the team around in circles, even taking over Paladin to do his bidding. With Dias' rash moves, Snipe's freezing up, and everyone else going head to head with Cain, a mighty battle breaks out, leveling the building they are on. In the end, they prevail... barely managing to defeat Cain. However Conviction challenges them to battle in 24 hours ... a battle to decide the entire Maverick situation on Earth once and for all. The end of the Special Unit IS ahead...

November 13th, 2199

Session 22: Convicted by Evil
The final battle against the Maverick resistance begins with the team in MedBay, being nurtured by X2. Snipe, still weak from the battle with Cain, is forced to stay behind and heal more as Paladin leads the others to take on Conviction. However, Steel shows up and takes over the team, preparing to lead them into battle when Garland suddenly appears, hoping to show up in time for the battle against Cain, only too late. But, he decides to join them in their battle against Conviction, so Steel leads the team in a full out assualt against the Maverick forces, all the Armed Forces in on the battle. As the other units take care of the majority of the Mavericks, the Special Unit breaks into the base and comes face to face with Conviction.

After battling with him for what seems to be forever, even Steel, the strongest of them all, is no match against him. After serveral blows, Steel is taken down, but his defeat gives Diamondback and Avatar a chance to take Conviction out, who is revealed to be Sigma!

Sigma, preparing to kill them all, is then attacked by Snipe, who is finally healed. Together, the Special Unit drives Sigma back, destroying his fortress as it rises into the air. Sigma switches to his viral form, only to be taken out by the group - sending him crashing into the planet below. Now the Maverick resistance is over....what is to become of the Special Unit?



November 20th, 2199

Session 23: Let the Games Begin
A week after the destruction of the Maverick forces, the Unit is called to escort a group of cargo ships to a docking bay in another system. So, Snipe, Garland, Avatar, Spirit, Diamondback, Dias, and Paladin (with Slasher on his way too) all head out. After some rough flying, they manage to arrive and begin to have the time of their lives on the station, Garland dragging Dias to church while the rest go off to gamble (Paladin heads to a bar). Snipe and Garland later get into a dancing contest while Dias gets the other players who are gambling in trouble by claiming they are cheating.

The announcer on the station calls that a tournament is going on, so everyone heads there, including Ace Hunter. Upon arriving there, they split into their own groups and begin to battle it out with each other. Ace Hunter proves to be a worthy match and manages to defeat Snipe, and Dias is defeated by Paladin, while Garland is defeated by Diamondback, Avatar, and Spirit. Garland and Snipe get into a friendly battle, in which Snipe loses, again, while Paladin and Slasher go at it, and the other three battle Ace Hunter. In the end, Ace Hunter wins the cash prize when Snipe forces them all to head back to Earth, worried about a strange blank transmission he received.


November 21st, 2199

Session 24: Dead Earth Part 1
The group that went into space hurries home, not suspecting the danger that is lurking outside Earth... cloaked. Xevil has finally arrived at Earth on the orders of the emperor himself, while the rest of the Tsivrixsh council debates what to do with Earth. Part of the council now himself, Xevil will stop at nothing to gain the 1st seat in the council.

The attack is launched on the Armed Forces HQ and Spade's house, both quickly being destroyed. General Steel, Grave, Ripple, and Iceman struggle to hold the fort down while Snipe, Paladin, Garland, Dias, Slasher, Avatar, Diamondback, and Spirit land at the base, blocked in by an attack they never saw coming! Together, the group heads out to rescue as many members of their unit as they can and escape the base. However, the price begins to prove high when Iceman is forced to sacrifice his life to assure that the group can continue on. Joined by X2 and Garland's daughter, Sharlena, Snipe leads the team to the teleporter room to teleport them to the spacestation Freedom when Xevil crashes the party, already having killed Steel in one blow.

Xevil, thinking he had the unit trapped, began to gloat and tell them about his battle with General Death Star and claims he killed him! Snipe quickly launches a destracting attack while everyone teleports up to the station above Earth and Snipe quickly follows, with a pissed Xevil blowing up the teleporter room. Now it's a race to escape the planet Earth and Xevil.....

Session 25: Dead Earth Part 2
On the run and with time running out, the Special Unit is hurrying through the hallways of the space station Freedom, trying to reach the universe's biggest ship ever built, the Fury, which is docked inside. However, they must witness the terrible destruction of their planet below...will Earth ever be the same? And with Xevil arriving on the station, hot on their heels, it's going to be one hell of a battle to reach the Fury, as Paladin's knowledge may be the only thing that can save them. When they do manage to reach the Fury, where Admiral Drake and Maestro are fighting for control of the ship, they must ram the station dock's doors to escape.

In a desperate bid to save some of humanity, the Fury activates it's teleported and manages tp teleport a half a million people from the dying planet - but the strain destroys the teleporters, rendering them useless. But as they finally begin their escape from Earth, the alien's have other plans, and a mysterous call from someone barely saves their lives - warning them of a trap laid out for them. Arriving at the old Hunter HQ, they fly down to it and make a vow to stop this war once and for all, renaming themselves The Hunters in honor of the first team who beat the Tsivrixsh. However, Xevil attacks the station with them on it, and the old run-down station cannot survive and is destroyed, with the Hunters barely escaping to the Fury and leaping into hyperspace, heading for Foreigner Inc.


November 22nd, 2199

Session 26: Shattering
Traveling through space, while heading towards Foreigner Inc., might shake the newly formed Hunters even worse than anything that Xevil could throw at them. A fight within the team is unleashed after tensions are bottled up and angry feelings are finally lashed out against each other. With everyone growing verbal and resulting to name calling, will the Hunters continue on...or utterly and miseribly shatter? And who is the Hunter that quits the team?

Session 27: Rejected and Alone
Snipe leads the team into the hands of Foreigner Inc., with the thought of Paladin leaving the team at the back of his mind like a bad thought. Expecting Earth's biggest supporter and ally to aid them, the Hunters are all slapped in the face with the cold, hard truth - Foreigner Inc won't help. The leader of the Inc. gives them money, food, supplies, and even fuel powered shuttles, but refuses to battle along side them to free Earth. Exploring the shuttle, Spirit and Ripple reach a new height in their relation by connecting to a web that links together, and Shell buys an object from a store, while Maestro thinks that Foreigner Inc. is being manipulated by the Tsivrixsh, and Airier destroys tracers that is all around himself, while finally Snipe is growing antsy with waiting around. When they finally leave though, a joke turns sour, and Gravedigger causes Snipe to crash land the shuttle on the hanger bay of the Fury. ....will the new Hunters rise to the challenge of remaining a team, something even the old Hunters learned how to do in the end, or will this new generation fail?



November 26th, 2199

Session 28: To the Core of the Matter
The Hunters are aiding the people on the Fury in building a small community on the huge ship. However, their help is cut short when a distress signal knocks the Fury out of hyperspace and they see that the Tsivrixsh are attacking some planet's shipyard. Going out in a shuttle to aid them, the Hunters are shot down onto the planet. However, Snipe insanely leads an attack against space fighters, and they happen to BEAT them! Stranded, they accidently attack the natives...until they learn the truth about them and agree to aid them. Flying up into space on one of their shuttles, they launch an attack on the core of the Tsivrixsh battle ship and destroy it. Crash landing, again, on the planet, they are about to be rewarded when Xevil's Terror shows up over the planet. The massive ship has the strength of a dozen Tsivrixsh battleships and can easily destroy all the accomplishments the team managed to do. Now the question is: how did Xevil track them down?

Session 29: Figuring Out What's Inside
Where has Paladin been during these past few days? Having quit the Hunters, the experienced fighter wanders the Fury, attempting to make a living for himself. However, when he gets involved with a woman, his life gets the ol' turnabout and he ends up in MedBay. Leaving the MedBay, after persuading X2, he looks for his love, who had shot him, and finds her gone. But things can't settle down for him, because Xevil's launched an attack and the Fury is in his sights. Quickly escaping the Fury's MPs, hired by Snipe, he heads out into space, heading for the Xevil's Terror.

Session 30: Maximum Cloneage and Carnage
What might possibly be the final battle against Xevil begins with a ..... personal shuttle sent by Xevil to collect the team. Diamondback, Elayne, and Airier ride down on a Hunter shuttle and join them. Snipe then sends Dakota, Avatar, and Grave back to the Fury for back up, taking DB's shuttle, while everyone else boards the ride Xevil sent, heading up into the Xevil's Terror. Once on board, Xevil challenges them to battle in the Arena, but only Garland takes the offer, blinded by his rage. Snipe leads the rest of the team to blow the ship up, knowing that's more imporant than the need for revenge.

As Garland and Xevil battle it out, the rest of the Hunters have to attack the aliens and work their way to the core. Airier leaves to aid Garland and reveals he's some type of weird Spade project to mimic that of the real Death Star. Garland instantly thinks he has his best friend back and begins to defend the fake clone's life as they both attack Xevil, who continues to gain the upperhand. Meanwhile, the rest of the Hunters, after taking some strange elevators, arrive at the core and attempt to blow it up, when suddenly Xevil attacks them mentally, showing he can carry on two battles at once! Managing to succeed, however, in blowing up the core, the team rushes up to the Arena where they all attack Xevil in great force, hoping to over power him. It looks like Snipe, Garland, and Airier's combined might succeed, but Xevil blasts Airier to near death and quickly deal with Snipe and Garland. Pinning everyone on the wall, he prepares to kill them all when Paladin attacks him.

The Hunters are freed once again and the fight continues, until Xevil is forced to teleport everyone to the shuttle and send them flying to the Fury, so he can deal with Airier. Xevil quickly destroys Airier and leaves the Xevil's Terror as it explodes. With Paladin back, Garland's heart broken over the death of a fake clone, and mysteries still out there, the Hunters fly off, with Xevil alive and well...and still after them.

Session 31: Resistance Against Death
Meanwhile, back on Earth...
Dominator has formed a resistance against the tyranny that has seized the planet. However, with deadly Vultures, Angers, Executors, and Zombies, can he possibly lead a rag tag team of survivors to victory? The Resistance wanders to the spot of Spade's rule and finds his skeleton laying there, Spade having died during the attack on Earth. There they are met by Wiendigo, who is all too alive and well after his "death" in Session 100 of The Alien Wars. With the team heading out after a Vulture discovers them, they head for a place called 'Paradise', a supposed place that wasn't destroyed when the planet was attacked. Dominator decides to lead them across the Blood Ocean and to the other continent, heading for the Wastelands. As the team heads off in a rusted bucket of bolts truck, can they reach the Blood Ocean? And can they save the planet from it's horrible predicament?


November 27th, 2199


Session 32: Too Fat
Taking a shuttle out to the planet ________ to pour a vaccine against a virus unleashed by Xevil in retaliation to losing against the Hunters earlier, Snipe plots just how much fuel will be needed according to the weight of the passengers and cargo. However, when extra weight in the form of a young boy appears, the Hunters will have to face a difficult decision. Follow Paladin's plan and throw the vaccine out and screw over millions, or follow Snipe's plan and throw the boy out to save the millions. Or Garland and Ripple's plan to throw one of themselves out? It's a deadly countdown on the clock as time ticks away for the team.

November 29th, 2199

Session 33: Faw Fear
Having outsmarted the weight problem and saved everyone, the Hunters come across a planet that is seemingly deserted. Going to investage will pit the team against their darkest fears....but will they rise against these fears or fall into the darkest corners of their lives? Manipulated by Fear Man, who was by Wily and then taken by the aliens, they'll have to defeat him and the fear he controls. Sound easy? Throw some zombies into the mix and a burning hatred for Fear Man by Gravedigger ... and then things get complicated.

Anniversary:

November 30th, 2199

Session 34: Anniversary: Enemies United
Arguments break out about Snipe's leadership abilities and Paladin's latest disappearance, which then causes the team to fight it out with each other once again. However, when a call comes in that says someone is attacking the Tsivrixsh, Snipe hauls ass over there to find out who has the guts to do it...

Only to find SIGMA attacking them with a colony of reploids. Uniting, the two enemies defeat the Tsivrixsh there and land on the ground to make a truce...right as another dead man appears...Spade. Hoping to take over the newly formed alliance between the reploids and the Hunters, he is shot down by the team and Snipe remains the leader. However, as the three of them unite in a shakey alliance... knowledge of Death Star comes into hand.


December 2nd, 2199

Session 35: Anniversary: Grave of a Star
Traving to the planet where Death Star supposedly died at the hands of Xevil, the Hunters finally have learned the truth about the reploid's fate....as the battle torn planet holds his grave. As Garland mourns, Gravedigger tries to piece together the puzzles lurking around and Avatar lands in a shuttle to warn them that some type of weapon is heading towards the planet. Spade begins to laugh, warning them that "The Five" have come in the Ti'dah to deal with the Hunters for humilating Xevil. A battle is about to break out!

Session 36: Anniversary: I am the Wind
The Hunters are confronted by Xevil, who shows them the power of the Ti'dah by blowing up the nearby star, causing it to begin to collapse in on itself and destroy the star system. Garland attempts to fight him, but finds himself seriously outgunned when a figure called Wind shows up and attacks Xevil, allowing the Hunters enough time to escape from the planet. However, upon escaping Snipe knows it's going to take some serious talking to gather enough forces to take on the Ti'dah in a battle for it all.

Session 37: Anniversary: Crossing the Sea
Meanwhile, back on Earth...
Dominator continues to lead the rag tag team of survivors towards the Wastelands, in hopes of finding this 'Paradise'. However, crossing the blood ocean might prove to be too fatal when the creatures guarding it begin to pick them off easily as the Resistance is poorly equipped. Once they begin crossing the ocean, the boiling ocean begins to eat away at the boat, forcing the team to soon have to fly over the Alantic Ocean, heading towards Europe. Upon arriving, they decide to head to Paris, France, in hopes of finding some resistance members in the ruins of the city.


December 3rd, 2199

Session 38: Anniversary: Assembly
It's up to Gravedigger to make the leaders of various planets to join the Hunters in the upcoming battle. However, can someone who has been mute for more than a decade really move the hearts of the leaders...or will it take some help from his teammates?

Session 39: Anniversary: Assembly Redux
What's this?! While the forces of good gather together, it looks like evil is doing the same thing. But who is their key figure in the battle? Is it really Slash who will be taking the Hunters on? And what about the Ti'dah?


December 4th, 2199

Session 40: Anniversary: Destiny and Fate, History and Future, Chance and Death - COLLIDE!
The lines are drawn, the stage is set, and the battle that will decide how the rest of the war will proceed begins here!

Snipe leads a crazy suicide mission inside the Ti'dah while the fleet that Gravedigger managed to assemble attacks the enemies' fleet. However, this won't be a short or soon forgotten battle as even the Counselor decides to come along, for emotional support to the crew.

Sneaking onboard, the group immediately finds themselves under attack by the most deadliest of traps...including enemies from the past, like Vile, Crucifixtion, and The Elder! After they manage to defeat them, Xevil shows up...along with Slash, who takes the entire team on. Soon, it's Ripple vs. Slash in a battle in which Ripple wins!

However, when Xevil shows up, it seems that Blackjack might seriously be injured. Enraged, Garland takes him on alone as Diamondback, Snipe, Ripple, Spirit, and Slash try to help their injured comrade. However, Xevil proves to be too much for Garland until Wind shows up, knocking Xevil back. Deciding to run, Xevil splits and Wind reveals himself to be...Albert!

The group heads to the control room where "The Five", five members of the Tsivrixsh Council, meet them and the battle breaks out. The Counselor takes out the super weapon...however, the cost is her own life. Unfortunantly, the weapon was already fired and the star is destroyed, causing the system to collapse. Albert sacrifices himself to keep the five council members busy and the Hunters escape as the Ti'dah is destroyed

...However, the Ultimate Weapon used by CorSec during War is brought back by Spade. And he uses it to attack the Hunters! The team rushes on board the Ultimate Weapon and Snipe takes Spade on one on one as the rest of the team takes out the Ultimate Weapon. Everyone escapes..only to have their shuttle give out and begin to plummet. Ripple and Slash form a portal and the team teleports off to a strange new planet. But have they come this far only to die?



December 5th, 2199

Session 41: A New Hope
The Hunters are still lost and have no clue where they are after the devestating battle yesterday, in which one of their own died and a friend died. Learning that the planet shouldn't be as advanced as it is, the Hunters, carrying the liquified Gravedigger, who was melted from the battle the other day, are taken to the Chieftian, who begins to preach to them in a way that begins to open the angry Garland's eyes. However, Gravedigger, still piecing together the mysteries from Anniversary figures out who it really is...

Death Star, who has finally shown up at long last, and the final pieces of the puzzle are placed down. However, things aren't going to rest for long as Xevil has shown up for the final battle.

Session 42: The Cold Equation Part 1
The battle begins as the Hunters, along with Death Star, gather together to take on Xevil's forces, which are set up all around the planet. Eight prime locations under attack, and each decision the team makes affects later outcomes. Dias and others will have to come to terms with themselves that losses must be made for the greater good. And Paladin's back, a hostage of one of the Tsivrixsh forces. However, can he and Death Star re-establish a relation after their fallout at the end of the Year Long War? And what does Xevil have in store?

Session 43: The Cold Equation Part 2
The Hunters - Snipe, Death Star, Avatar, Ripple, Slash, Garland, Spirit, Dias, Blackjack and Maestro - head into the base that was once Death Star's. But with Xevil controlling the brilliant Death Star's traps, their chances of escape are cut down extremely...especially when Death Star is taken hostage by Xevil. They have to force their way through the halls, Snipe and Avatar soon joining DS in the clutches of Xevil. And Ripple is almost fatally wounded, but is barely brought back to life -- in time for the cold equation to begin by Xevil. 3 hostages - and the Hunters have to choose one who will live out of the three. The debating goes on as the team has to make one of their worst decisions ever, and after everyone has voted --- the tie breaker falls upon Spirit, who forces herself to choose....Snipe.

Death Star and Avatar are teleported away and the battle breaks out against Xevil, who proves to be top strong for them all. Before they learn his dodging trick, Snipe however is the first one to nail him, allowing him and Garland to team up against Xevil. However, as the battle progresses, Xevil wipes the psionic's minds --- only to be freed by Snipe in the nick of time. Garland pumps up on Hyper and begins to attack Xevil, who still manages to take the hits in stride --- until the death blast from Avatar comes flying up through the ceiling, who dies protecting Death Star.

In retaliation, Xevil attacks Dias, who is destroying his crystal and blinds him permanently right before Death Star drops in to free Garland from his clutches. The Hunters all gather their last attacks together and kill Xevil together. However, the base begins to self-destruct and it's a race to escape --- but they fail to make it out in time before the explosion. Is this the end of human life or the beginning of a new era?



December 7th, 2199

Session 44: Startgame
The Hunters haven't been found. All search efforts have been useless. They are not alive. The explosion, Drake deduces, incenerated their bodies. But the truth is something no one will know...until the final pieces of the puzzle are put together. Calling together the remaining Hunters, it is quickly seen that the mourning group's hope is being crushed fast and the shakey Alliance they started up is collapsing. Only Sigma remains on their team. But with a traitor on board, who Death Star claimed was Index, things are going to be very risky for the remaining Hunters. And what is the connections that have been layed out so far, which are about to come together? Spade's predicted Endgame is arriving...

December 15th: A group of mercenary pirates are hitting an Imperial Center, gathering information, when their leader Red finally attains the information he needs on who has been tracking them for the past few months, since the rising conflict began against Earth. This group, which is more functional than the Hunters could ever begin to hope to be like, a family even, with a new rookie named Riptide, head for a planet owned by Lord Talon. However, what is his connections to Index? And what are his motives? All will be revealed when Red's group is captured and forced to aid Talon. . . or die


December 16th, 2199

Session 45: Pieces of the Puzzle
Red has gathered his mercenaries in the Red Beard, searching for the bombs that Talon has placed somewhere on board. However, they find themselves unsuccessful, so he heads for a nearby station to resupply for Talon's objectives. Arriving there, he begins to reload the ship when he and Riptide notice a Tsivrixsh shuttle ahead, banged up from what looks like a battle. But when a rival pirate gang attacks, the shuttle takes off, barely blasting a way free for Red too. Taking the opportunity, the Red Beard flies out to safety. However, more puzzles to the Endgame are rising. . .

Also, back on the Fury, an unknown Tsivrixsh Queen Battle ship is stalking them. The group begins to attack and run into hyperspace. Once safe in hyperspace, Slasher fires the weapons again, blowing every weapon system on the ship up and making the Fury defenseless. Admiral Drake arrests Slasher on the grounds of being a traitor. . . which Index likes all too well.


December 17th, 2199

Session 46: Trials
The trial begins. . . with Slasher being held on the grounds of being a traitor. And evidence has arrisen to prove that he caused EVERY event against the Fury, including getting the aliens to track them where ever they go. The jury - Paladin, Index, and a few Military Police personal, one being Spectre, Diamondback's girlfriend - find Slasher guilty on the charges of the crimes. The sentence. . . death! Drake has him taken off while Paladin and Spectre form a plan to prove Slasher innocent. . . however, this may be harder than it looks. . .with a cunning villian such as Index.

Meanwhile, Red has the team survey the station they will have to destroy. However, will the new members to their team blow it for them when they are confronted to pay to survive? And what is Red's plan to get the civilians off the station before they blow it?

Session 47: Murphey's Law
On the Fury, things begin to look up when a new member joins, named Avalon. But, before the night is up, another member, from the Tsivrixsh's side, shows up, asking to join. Will the Hunters' distrust prevent him from joining. . . and is he all that he seems to be? Drake decides things are beginning to heat up and it is time to gather the Alliance's remaining forces - mainly Sigma - to come join them for a plan of action.

Far away, however, the Red Beards launch their attack against the station, Red's plan revealed. Gazer set up some equipment to warn everyone off the station before they attacked so as the Red Beard launches it's attack against the station, the civilians flee. Sending down a team headed by BioHazerd, only Red, Azazel and Riptide remain on the ship, hoping to take out the core of the station. But the ground assualt team will have their work cut out against them...from Ace Hunter. And after their mission concludes, Red finds himself stuck with a new "friend", Ace Hunter, as they attempt to find out if the Hunters are really dead or not


December 18th, 2199

Session 48: Next Time, Try Reading the Index
Paladin and Spectre decide to spring their plan into action. . . along with a drunken Gravedigger, in hopes of taking down Index and proving Slasher innocent. However, while they do this, Avalon and Xrileshr battle training droids, proving their mettle to become Ensigns. And Slasher, locked up in jail, tries to talk to the female guard. Paladin, Spectre, and Grave head to Index's room but find guards out. Grave morphs, but it seems Index is already inside, so all the guards drag him off to jail as an impersonator, which is a bad thing for him with Slasher in there, and Paladin and Spectre break in and attack Index, who is aided by. . . Avalon and Xrileshr, who help stop Paladin and Spectre while Drake comes in. Coming to no avail, Drake strips Paladin and Spectre of their positions and locks them up. Now the only remaining Hunters is . . . Shell X, Avalon, Xrileshr, and Index?!

Session 49: Your Ass is Grass
The Red Beards launch their search on the planet where the Hunters died. However, it seems Xevil was prepared for some sort of a search and they are attacked by grass after discovering Avatar's skeleton. Ace Hunter himself cannot escape the might of the grass and Sirus makes a bold sacrafice to kill the grass and allow the others to escape. But now Red vows revenge . . . against the Hunters.


December 19th, 2199

Session 50: Endgame
The Endgame has begun and it is time to move all the pieces on the chessboard into play. It began twenty years ago and now the Endgame, manipulated through Wily, created by Spade, and now Lord Talon's weapon, is about to be launched.

On the Fury, Admiral Drake begins the execution of Slasher, while Shell X, Spectre, Xrileshr, Sharlena, Gravedigger, Avalon, Index, and Cheryl have to witness it. However, after Cheryl and Slasher come to the brink of expressing their love for each other, the execution happens and Index is all too happy. But when he comes to brag about it to Spectre and Gravedigger, Admiral Drake plays his hand and Slasher, who lived with the aid of X2, stops Index. Paladin is brought in as Index escapes and all hell breaks lose on the Fury as they track him down. But when Index is cornered, he self-destructs and kills Sharlena, Garland's daughter. Elayne comes in time to see her friend die and mourns for her along with everyone else and Drake is blamed for it! But before things can calm down, a visit from the 2nd Council Member of the Tsivrixsh Empire occurs.

Back on another planet, the Hunters under Snipe have a party, aas Death Star and Garland spar and Snipe has sweet bliss with the natives. The others plot what to do next when the Red Beards arrive, led by an angry Red, who is cooled slightly by Gazer. However, miscommunication leads to a battle between the two groups, in which Ace Hunter and Gazer watch in dismay, until Orlonre is killed. The two groups reach an understanding and repair the Red Beard and head off to end Lord Talon's reign.

Back on Earth, the Resistance moves into Paris, only to be attacked by Earth's governor. Wiendigo and Dominator attempt to take the machine out that the governor controls, but fail, and Matrix self-destructs himself to destroy it, saving the others. But they learn their fates may be cut short by an incoming meteor.

Admiral Drake and the others make a deal with the 2nd Council Member, against Xril's wishes. They make a deal to work together to defeat Talon. The female council member sends the team off to see if a claim is true that Spade is the mastermind behind the Endgame, but after a strange bizzare of events, in which Gravedigger and Paladin discuss normal things, they learn that Spade is nothing more than a vegetable, and Lord Talon is the mastermind. The group quickly heads off to his planet to defeat him.

Meanwhile, the Hunters and the Pirates arrive and the Hunters are captured by Lord Talon. Red and Riptire must make a difficult decision placed by Gazer to aid, against Azazel's wishes, and heads off to rescue the Hunters. But inside the prison, they are being tortured and BJ's back is trashed once more, crippling him as they escape from the prison and land on the Red Beard. They head off and Death Star finally goes head to head against Snipe on his freezing up and the truth is revealed as Snipe tells of his past and the death of a little boy.

The team then attacks the satalite, hoping to stop the meteors from launching, but fail as one takes off. Red crashes the Red Beard straight into meteor in the only attempt they to catch up with it.

Back on the Fury, the others arrive in time for the meteor to fly by and Talon launches an attack, kidnapping Elayne, the final piece of the Endgame puzzle. The others leap into the portal after her.

Back on the meteor, Red says his last words before dying, leaving Azazel with a feeling of nothing . . .but revenge. When the others teleport to them, the entire group heads into the meteor where Slash is hooked up to the machine known as 'Endgame', powered by all the Robot Masters, Azuls who acts as Protoman, and Slash, who acts as Zero. And Elayne and the DS human clones act as the focal point for the weapon. The battle breaks out, with Avalon fighting against Shade Man and Death Star against Slash, who has been programmed to kill them all. The others attempt to escape as the Endgame blows out of control.

After a long, confused battle, the group reaches the surface, with Slash dead behind them. Death Star is weak from his battle and lets the others take on Lord Talon, who battles Ace Hunter to the death. Arriving to aid them, Garland learns of Sharlena's death and goes physco, trying to destroy Talon in a fit of rage. But as the battle continues on, Talon destroys Shell X's programming and destroys him, then kills Diamondback in one blow.

Garland sends Talon into a suicidal role as the energy is crackling around the meteor but Snipe knocks him off, only in return to by almost killed by Garland. The other Hunters heal him barely and right as they are all about to be caught up in Ground Zero, Death Star comes in and teleports them to the surface, where Drake and Slasher teleport them back to the Fury.

Now the Red Beards are led by Gazer, with Azazel quitting the group. Garland is left on the verge of death within his very soul and Elayne has Death Star, who is like her father - since she is the daughter of Airier, a clone of DS. And weirdest of all is Diamondback, who's body was wiped out by Talon, is now stuck in his girlfriend's body.

But the question now is: has the team's Fallout broken them up for good ... or can they forge themselves even stronger?


December 21st, 2199

Session 51: Funerals for Friends
After the events of Endgame, the Hunters are still reeling from the pain of their loses. The death of their friends still hangs around them, and the death of a daughter to a father drives him further into darkness. How will the Hunters handle their friends' deaths and how will Death Star react to Ripple after Slash's death?

December 24th:

The Night Before Part 1: Ghosts of Christmas Past
It is Christmas Eve and Death Star finds himself with out cheer as the death of Slash continues to haunt him. Dwelling on past Christmases, he finds the true meaning of Christmas within the city in the Fury when a little girl helps him through his problem with Slash's death. But, meanwhile, Garland continues to wear himself down in his rage, training harder and harder, much to Elayne's dismay. Death Star, however, reinstates to becomes a Hunter again, thanks to Drake. Getting his personal room, he moves in and then heads out to buy the little girl a gift, since she gave him a bear, and comes across a woman who catches his heart for a moment, before the two head on. Is this true love again? But when he arrives to give the girl her gift, he finds she has been taken by a burgular who was after money, hoping the girl will be his ticket off of the ship. But tragedy will strike DS, like always. And when he arrives home, Elayne confronts him to finally talk with Garland, which he had been putting off for too long. But can even Death Star help Garland?

The Night Before Part 2: Ghosts of Christmas Future
Garland is still reeling from the death of his daughter, Sharlena. And it seems even Death Star cannot snap him out of his utter depression. Out of everyone's reach, Garland sets up his next level of training, much to the distress of Elayne, and battles out a training program of Xevil, who manages to kill him. But on the void between life and death, will Garland see the true meaning of life...before it's too late? And what would the world be like if he never existed?

The Night Before Part 3: Oh Unholy Night
Gravedigger is up and about on a case to find a missing child during the early morning of Christmas Eve. But can he over come the hardships of being a detective, find the missing boy, play Santa, and get into a sewer system all before he clocks in for his next assignment? This is one night that is certainly anything but holy.

The Night Before Part 4: CipherMas
Everything is nice and quiet..and boring for Cipher, on board his ship, floating in space. Lucky for him, the Fury picks him up and docks with him. But what Drake, Diamondback, and Grave encounter is beyond their imagination...a hyper little sphere that takes them all by surprise. Before Drake can evem realize what is going on, Cipher has sweet talked himself past training and is now a Hunter. But will the bored Cipher and his ship Viper fit in with everyone this Christmas Eve?

The Night Before Part 5: The Enigmatic Side
...it's, uh, the adventures of the blind Dias and his "father", Slasher. Can X2 restore Dias' sight? Who knows! Will Dias ever be mentally right again? No way in hell! But, hey, it's Christmas, enjoy this totally non-related Christmas story and be scared.

The Night Before Interlude 1: Yes Virginia, There Is a Santa Claus
When your dream of Christmas is destroyed by your seven year old brother because he tells you there's no such thing as Santa, what would any normal five year old do? Try to figure out the meaning of Christmas, and hope, with that childlike faith. This is a story of love, family, Santa...and bad seven year olds.

The Night Before Part 6: Rare Blessings
Deaths in the Hunters have seriously damaged the morale of the team. But in the air on the Fury there's a feeling of Christmas, and Paladin definitely isn't feeling it. He sets out wandering around the Fury looking for something, but he isn't quite sure what. All the while buying gifts for his fellow SU officers, he keeps seeing a familiar face. In any case, he finds a bit of Christmas and a slice of happiness to enjoy during the holiday season.

The Night Before Part 7: The Spirit of the Season
Its Christmas Eve once again, although this Christmas is not going to be a very good one... Ripple, still mourning Slash's death and with all the events that have happened to the Hunters' fresh in his memory, Ripple commits a drastic choice.... only to be snapped out of his blue streak by Spirit.

The Night Before Part 8: Tsivre Xver
Christmas Eve and Xrileshr is lost in thought as he does his duties of the ship, trying to figure out his place on board the Fury and if the Hunters are really cut out for the upcoming war, or are they hopelessly screwed? And who is trying to kill him, taking whatever means necessary to see him dead? A look into the past and perhaps the future.

The Night Before Part 9: A Little Piece of History
A travel through time when Avalon collapses into a deep sleep from working on Shade Man, recovered from ground zero on the meteor after the battle with Talon. But can he get a special insight on the past and learn to pass it on to the future, and what would have happened if he had been working next to Mega Man? An interesting outlook into the realm of Christmas.

The Night Before Part 10: Under the Mistletoe
A strange story taking Snipe along his Christmas Eve day in search of a woman to spend it with. But will his hormones win and what strange trials will he have to face? But with Santa Claus lurking around every corner and having roommates like Gravedigger, this isn't going to be an easy feat. Has Snipe really lost his style with the women or is it just beginning again? And what role does Lara Croft play in it?

The Night Before Interlude 2: A Maverick Christmas
How does Sigma spend his Christmas days? Well, can the cold hearted Maverick find some Christmas cheer on his ship? And where has he been since Session 49?

The Night Before Part 11: Christmas, With Pepperoni and Sausage
It's a story. Yes. About Christmas. No, but hey, gotta love the ending line. But, hey, Diamondback and Spectre finally will get out of their little predictament of sharing a body, but how will they do this? A reploid, hm? And who is trying to kill all the Enhanced? And on top of all this, can Chris make his pizza deliveries?

The Night Before Part 12: O' Christmas Tree
It's Christmas Eve and Drake is busy with his duties as Admiral and the boss of the Fury. But through all his duties, meeting people throughout the day, and trying to come to reckon with his own past problems, can he make this a Merry Christmas for the others?

The Night Before Part 13: Perchance to Dream, Perhaps to Die
Back on Earth, when spirits are at their lowest, Dominator and Wiendigo talk about the past.

Session 52: The Night Before The Conclusion - It's a Christmas Matter
The Hunters are finally gathered together to have a surprise Christmas party by Drake, but things begin to grow strange. How does everyone's stories begin to meld together to form the conclusion to this? And how does Christmas go from normal to zany by the evil Santa Claus, who is an old foe from the past? Can the Hunters save Christmas?


December 31st, 2199

Session 53: The Night Before Epilogue - Countdown to the New Year
The countdown to the new century and year begins with a horrible start as a mad killer plans on blowing the Fury up when the timer hits 0 for the new year. He sends the Hunters through a series of hoops and loops, luring them around the Fury and making fools of Gravedigger and Dias. And when they manage to defuse the bomb switch with only seconds to spare, they head to his base, the store Grave played Santa Claus in and learned that it was the store manager behind it all, wanting revenge on Grave for ruining him. The quickly lock him up and head out, feeling a bit miffed at being out smarted by someone who can only rant "HE RUINED ME!"

January 7th, 2200

Session 54: Who Gives a Rip?
Ripple is attacked at the cafeteria and sent into a coma. The Hunters split into two groups, one hunting down the attacker and the other entering Ripple's mind to save him from whatever his father shot him with. It seems Ripple's father wants him dead, and isn't going to stop until he is. Snipe, Diamonback, and Gravedigger tackle his father and manage to take him down, but he dives into the airlock, exploding in space. In Ripple's mind, Spirit, Garland, and Death Star aid Ripple in the battle against the virus, restoring his emotions as best as they can. In the end, they bring Ripple back.

January 14th, 2200

Session 55: Wien's the Mystery
Snipe calls forth a meeting to help establish the remains of the short lived Alliance. Sigma argues the point that force is the way to make people join, while others express wisdom, such as Avalon. Finally, after ignoring Death Star's attempts to add something to it, Snipe brings the group to the meeting with the Alliance members and he uses Death Star as his tool to get them to rejoin, showing how he beat the aliens before. However, someone in the balcony above fires a shot off that Drake dives in the way of and takes the shot, falling to the ground in a coma, dying from a virus eating away at him.

Diamondback and Snipe fight a shadowed figure who wears an overcoat and visor, but vanishes into the shadows. The two head back and join Death Star on the balcony and Ripple discovers the butt of a cigar. The kind Gravedigger has, Snipe points out. Sigma takes the moment to insult them, but they ignore him and race to the prison area to talk to the Manager of the store who hates Grave so much, thinking he might be trying to frame him. However, once there, they discover the manager is too much of a loony to be causing the problem and they are attacked by the figure again, who Gravedigger and Death Star instantly recognize. Garland throws out some light and reveals it's Wiendigo the team's fighting.

The fight breaks out with vigor and Wiendigo stabs both Ripple and Diamondback through the guts before launch a series of bombs all over the Fury, which blows the insides up. Gravedigger follows the manager through a tunnel, only to be buried in, with a dead manager, and the others warp out of the prison block before it collapses in. They arrive on the main level to see the entire area destroyed, the dead scattered about.

Session 56: Never Give Up, No Matter What
The mystery's aloft but Death Star can't figure it out as the team is sent through hell in their own home: Fury.

As he, Snipe, Gravedigger, Garland, Dias, Ariel, Cheryl, Spirit, Ripple, Cipher, and Diamondback struggle to save the lives of the people on board, they come across challenges that not even brute strength can save them from - - - but only their own emotional stability can. The question is can they mentally survive the attack on the Fury, not physically. And as they progress through the halls, one of their own, Diamondback, falls to the hands of death, along with hundreds of thousands of people. Snipe's emotional state begins to falter and Gravedigger's quest for vengence against Wiendigo, the one behind all this, grows until they hit a climax point in the engine room of the Fury, where they manage to trap Wiendigo at the head of the engine core, right before it blows - - - but alas, no one dies and they awake in the cells of the Fury, where Wiendigo reveals to them that they were under a drug's influence that he had hoped to destroy them by taking away their emotional side and leave them with nothing. Hoping to gain something from the loss by killing Death Star, his goal, he challenges him to a fight and Death Star easily breaks free of the cell's force field, ready to meet Wiendigo head on.

Session 57: Masks
Death Star goes head to head with Wiendigo, but cleverly frees the trapped Hunters, who haven't passed out due to the exhaustion of the drug Wiendigo has induced upon them earlier. As they head to the bridge to save Drake from death's door and stop the incoming fleet of Tsivrixsh battleships, Death Star and Wiendigo battle along the halls of the Fury, going at it further and further, even into space as the ships open fire on the Fury. However, Wiendigo sidetracks Death Star and heads to the bridge, carrying the fight to the other Hunters, who leap into hyperspace, almost destroying Death Star, who's out in space - for anything in hyperspace is immediately ripped to shreds.

The entire group goes after Wiendigo, which conflicts with Death Star's battle and causes him to have to watch out for the others, giving him a harder time, and in the end resulting in a battle wound when he saves Snipe, sending Wiendigo and himself spirling into the core of the Fury. However, that's when it's learned that Wiendigo is really Digo, who managed to survive his last encounter with the previous Hunters twenty years ago. Death Star manages to blast him down into the core, leaving him for dead. Plus conflicts spread, as Spirit no longer seems interested in Ripple, Diamondback has been missing, Snipe is growing weaker, and Cipher is not your average hero.


January 18th, 2200

Session 58: Leap of Faith
As the Hunters repair the damaged Fury from the previous battle, a space shuttle bearing old Hunter codes arrives, claiming to have news from General Death Star. As the alien, Jordus Calri, lands and pleads his case, Garland begins to lean towards him, since he has all of Death Star's records. Snipe and Dias calls up Death Star, who arrives with Gazer, having been working on a simulator like the old ones on Earth. The inner conflict begins as both of them answer all of Garland's questions correctly, and finally Death Star decides to leave them to their fate, knowing they will die if they follow Jordus. As Garland is about to get Drake to head off to the Jordus' planet, Grave remembers that Death Star's data banks were robbed blind and Snipe detains Jordus, who pleads to Garland for help. But seeing all but Garland is against him, he transforms into his true form, a Tsivrixsh Warrior, and attacks, being destroyed by Garland. Garland then runs off, upset for not trusting Death Star, who follows after him.

Garland and Death Star: Step by Step, Day by Day
Death Star and Garland finally have it out - talking. In Death Star's simulator, can Death Star and Garland finally reach an understanding that will ease Garland's pain over Sharlena's death and his "betrayal" to Death Star? And will Garland learn the truth of "the future"? AND will he learn about Death Star's increased power? Well, some of those are answered. Also, they go back over all their times together back in the Year Long War and learn things about each other, and memories, they had buried. But in the end, at the place of UO's death, will Garland stand up to his fears and defeat them? This marks the beginning of Garland's new path.


January 21st, 2200

Session 59: A Houdini Trick Part 1
The Hunters have been being hit by the weirdest challenges since the battle with Talon. Running from the Tsiv. Empire, fighting off clones inside the Fury, defeating Tsiv. Warriors posing as Death Star, and now they come across a station out in space with a distress signal. Heading there, the Hunters discover it's residents is full of...slugs, which can capture even the strongest of them and drain their life. As they battle their way through the hordes of slugs, they reach the transporters, and have to work together to jump-start the teleports into getting out of there. The squirrel, who rode with them there, is all to happy to escape, and they all leap on. However, it has disasterous effects. Gravedigger switches bodies with the squirrel; Ripple switches bodies with Garland and Garland switches bodies with Spirit, making a three way cross; and Snipe and Death Star switch. They arrive in one of the station's shuttles, which starts up and flies away, forcing Dias and Drake to chase them in the Fury. Death Star and Snipe are seemingly dead until the confused Hunters manage to revive them. But once back on the Fury, they are faced with a dangerous challenge: controlling each other's powers. And will Snipe, in Death Star's mighty body, prove to be their?

Session 60: A Houdini Trick Part 2
In X2's MedBay, the Hunters face confusion and chaos when they learn X2 can't switch them back. However, that's the least of their troubles, as the squirrel, posing as Gravedigger, goes around pissing off the underworld of crime on the ship, who then try to kill him. Unfortunantly for Gravedigger, the squirrel frees the manager, who is all too happy to hunt down what he thinks is Grave. Gravedigger, finally pissed off beyond all means, attacks the manager inside the elevator while X2 captures the squirrel. However, Gravedigger gets carried away and knocks the manager down the elevator shaft, almost killing him in the process, leaving the man crippled on the bottom. Diamondback returns him to the prison block as the other Hunters follow the computer's advise to move back onto the station - seeing as it's plunging into the nearby star.

They quickly head for the station, only to be attacked by multitudes of slugs. Dias finally arrives in Slasher's latest project, which he had been working on for the past few days - a space mech, and holds the slugs off as Death Star crash lands them into the station, almost going through the entire thing and crashing out the other side. They manage to survive and are attacked by the slugs, who form into one giant king slug, which then attacks them.

Diamondback and Spirit, who is out of body herself, fights the slug. Spirit (the one who was Spirit, it seems that Spirit was replaced before all this by another, resulting in the conflict between her and Ripple) and the others power up the last bit of energy in the teleporters and teleport. Dias, in the mech, Diamondback, and Spirit battle the king slug in an all out battle in the hanger, thirty seconds away from the star, when the others arrive. Death Star and Snipe however, have not changed, and they lead the way to the abandoned shuttle from the previous trip to the station, powering it up and flying off as the station crashes into the star.

Back on the Fury, the group is distressed that Death Star and Snipe are the same - but the King Slug returns. Dias/Diamondback in the mech, Garland, and Spirit (the spirit Spirit, not the body spirit, confusing, eh?) head out to battle it while the others watch. With Ripple's aid, the four manage to throw the king slug into the star, destroying it, but Garland's blast hits the star, making it go irregular. Now the question remains - how to switch Death Star and Snipe back?


January 22nd, 2200

Session 61: A Shooting Star and A Burning Mech
Snipe and the others plot how to switch him back with Death Star, when it's decided to go to the planet near the station and investagate it. They find Death Star - learning that he's talking to Helen and he finally learns what she really feels about him - which is nothing, he's just another thrill. Sad, he leaves and heads with the others to the planet, stranded on it as the shuttle spins out of control from the immense gravitation and atmosphere. There they climb to the top of a nearby mountain to attempt to use Slash's warp blade to create a warp to get out there. Cipher, blind in the crash, is carried by Gravedigger, but they of course, hate each other.

Climbing the mountain, Death Star becomes sick in Snipe's body and is unable to help when a mountain slide threatens to crush them all. Snipe is the one who comes through, saving the group from death and helping them reach the top. Upon warping, amazingly since the blade shouldn't have done it, they arrive on the Fury to learn the planet is about to be destroyed by the star's irregular pulse and the computer has decided that the only way to switch them back is to go into the exploding planet.

Snipe takes off, leaving an angry Death Star, who thinks his body will be destroyed going into the atmosphere since the jetpack will burn up doing that and will kill him. He grabs Dias' mech and flies after him. Garland asks the computer if it'll work, and learns the computer just made the idea up while drinking coffee. Angered, the group is helpless and can only watch the two plunge into the planet. Using his special comm. with Death Star, Garland manages to get through and learns they both lived - and are back to normal. But how?


January 23rd, 2200

Garland and Elayne: Oh Child of Mine
Garland and Elayne talk - and the end results might surprise you, when Garland pulls out the adoption papers to make Elayne his own child. Also, Elayne is troubled and wants to learn more about her mother and her DEAD father. Ripple comes in, troubled by his own problems with Spirit, so he and Garland decide to train.

January 27th, 2200

Session 62: Beauty and the Beast
Trouble's on the rise when X2 comes to the Hunters with a case of a stark naked man raving about Adam and Eve. That's when the computer admits to there being case of love sick men zombies following a naked woman around. Snipe and Dias immediately take the case and all hell breaks out.

As Dias and Snipe become Eve's love slaves, they begin to attack the bridge to gain control of the ship. Death Star is missing and Slasher's two new mechs are useless inside the ship. Gravedigger, Ripple, Garland, Drake, the computer, and Diamondback are alone to face Dias, Snipe, and Eve when they attack. And soon Ripple joins Eve.

As the battle breaks out and Eve sends the good guys on the run, Garland contacts Death Star via the special comm. However, Ripple also contacts him via the normal comm. and tries to get DS to ignore Gar. Dias, transformed into Dark Heart, chases after Drake, ordered to kill him, and Grave gets smashed by the elevator to help everyone else to safety. Death Star comes to their aid and the battle tides turn on Eve, when Ripple comes to his senses. Eve and Dark Heart are quickly beaten, Snipe taken out of the fight earlier by Diamondback's ice attack, and Eve is actually understood by Gravedigger. He leads Eve off to be detained and help X2 to transform Dark Heart back into Dias. But now, with the team almost having destroyed each other, Snipe knows it's time for reforms.



Unknown Date

Session 63: Superiority
Back on Earth, where the days no longer have meaning to the survivors of Xevil's attack against the planet, Dominator's group continues to search for "Paradise". However, when a surprise attack catches the group off guard, and manage to capture Wiendigo and Dominator from the group. The remaining survivors now have to find their comrades - but as they get closer to them, they find that the Tsivrixsh are forcing Dominator and Wiendigo to battle one another. As the two warriors' fight each other, Wiendigo slowly begins to gain the upperhand, forcing Dominator back and back --- until Wiendigo throws himself on his own katana. The remaining Resistance members, meanwhile, finally work their way through the ship where the two are being kept. Dominator rejoins the team as the Tsivrixsh Governor escapes. Wiendigo stands back up, ripping his sword out, having faked his own death. The group then barely manages to escape the ship and crashland back on the surface of Earth, trying to escape to a nearby city with their comrades.

Unknown Date - 2 Days Later

Session 64: The Chill Factor
The Resistance members are hunkered down in the ruins of a city while a vicious storm rages on outside. As they attempt to help fix up their comrades from the attack the other day, they suddenly find that the storm is bringing offline reploids back online. And it seems the reploids have only one intent - killing the Resistance members. Among the dead is General Steel, who attacks the group. Baberlus manages to blow the reploid in two, which allows the others to deactivate him once again. As more reploids swarm in, the group retreats, only to have Wiendigo hit by an ice attack --- launched by a ressurected Iceheart. Wiendigo manages to bring Iceheart down, then begins to toy with the thought of killing her once again, when Dominator decides to see if they can reverse the mental blank slate of these undead reploids. As they run away, moer undead Hunters - such as Ebony and Shadow Knight - begin to attack the group, attempting to kill them all. Finally, in the end, they manage to escape with a subdued Iceheart - with the question of how to restore her memory looming over them.

Unknown Date - 2 Days Later

Session 65: Paradise Revealed
As Status works on decoding the scrambled programming in Iceheart, the others are faced with a new problem: The Tsivrixsh have found their location. Or have they? It seems the fleet is chasing a lone man, so the Resistance members decide to help him out. While Dominator and Baberlus lead the others in an attack against the Tsivrixsh forces, Wiendigo grabs the man and attempts to keep him alive by ripping his coat to stop the bleeding. As they fight their way through the Tsivrixsh forces, they escape with the dying man. As the man dies, he reveals what Paradise is: It's a computer created simulator so real that a person can live in it forever, eating and drinking of the simulated food as if it were real. The Tsivrixsh are using Earth as a testing ground for it. Baberlus finally decides to join up with the Tsvirixsh forces after the revelation, deciding on survival.

Session 66: Resistance is Futile
As Baberlus leaves with the enemy, the Tsivrixsh forces prepare to wipe out the Resistance once and for all. As the battle breaks out between the two sides, Iceheart finally awakens. However, she has no memory of anything so far - not even her attempts to kill Death Star. As the team fights their way through, Wiendigo and Iceheart are immediately at strange odds with one another - will Wiendigo end up killing Iceheart, or something else? Giving her his coat, Iceheart dons the trenchcoat as if it's natural. Finally, the team manages to sneak their way into the Tsivrixsh battleship, where they encounter Baberlus once again. As the Tsivrixsh Warrior known as Xriletsone and Baberlus fight the group, it becomes obvious taht Xriletsone holds honor above all else - his actions thus far proving so whenever he saves the team from an unhonorable way of dying in their battles with each other. However, when the team asks him to join, it becomes too late as the ship begins to explode. The Resistance is forced to escape, and Xriletsone gives Baberlus a shuttle to escape on. In the end, the team has one last duty to helping free Earth: Stop the Tsivrixsh cruiser that's going to destroy it for good.

Session 67: Earth's Destruction?
Dominator, Wiendigo, Iceheart, Siawase, and the other Resistance members are now faced with the task of stopping Earth from being destroyed. As they fight their way through the Tsivrixsh forces and enter the ship, they come across Xriletsone one more time. He claims the only honor he can have now is fighting the team, so he engages Dominator in a battle as the rest of the team works on stopping the ship. However, during their battle, Dominator manages to knock off his mask, revealing that Xriletsone is a human, who was enhanced mentally and physically - and that despite his trying to fight his "programming", he cannot do it. In the end, he stabs himself rather than fight Dominator any longer. The group then prepares to escape, with Iceheart flying the shuttle - revealing that her memory has been restored to her. Wiendigo, naturally, prepares to kill her, but things go rough as the shuttle begins to crash and they are forced to work together to get everyone off. After the shuttle crash, Wiendigo and Iceheart reach a truce with one another. The Resistance has saved the war-torn Earth ... but where will they go now?



January 31st, 2200

Session 68: Reboot Part 1 - The Boiling Point
Snipe has decided it's time for changes - big changes for the Hunters. However, just how stable is John McCormick these days? As he states that the Hunters have become useless, battling nothing but one strange crisis after another, he seems to take offense and is becoming increasingly more agitated - especially when he states he's never giving up the leadership position. His first plan of action is to clean up the Fury for good - by taking out the growing crime in the Fury.

Meanwhile, Spirit - who has been kicked out of her own body (which is inhabited by Emily) - is now faced with the biggest decision of her life. Will she marry Ripple when he asks her to? The others, however, are concerned with Snipe - especially when Death Star announces that Snipe's powers are increasing drastically, but his body seems to be giving out. Emily vows to get Snipe to see X2 - one way or another, more concerned with him than her own predictament - how is a dead person going to find a host body, since she can't stay in Spirit's forever?

As the team investigates the underworld problem, Death Star is forced back into a leadership position - but even as they gain clues, destruction occurs and Snipe uses it as leverage to prove that Death Star isn't as good as everyone seems to think he is. However, it's becoming increasingly obvious to everyone that Snipe is about to break - and take everyone with him.

Session 69: Reboot Part 2 - The Breaking Point
Snipe and Dias are training in some down time when suddenly Dias transforms into his alter ego Dark Heart once again. The creature begins to attack Snipe with the full intent of killing him and it seems nothing is capable of stopping it, when suddenly the battle turns tides and Snipe beats him down with the help of the simulator. However, it seems Snipe's body is damaged - even though he's showing no signs of slowing down. What, exactly, is eating away at him?

Next, Garland and Snipe begin to fight - with Snipe increasingly unstable, someone has to put a stop to him. And it's up to the strongest of them, Garland Hianule, to do it. Death Star thinks that by engaging him in battle, they learn what exactly is destroying Snipe's body. As the two titans come to blows, trying to take the other down, the others work on the Emily/Spirit body situation.

When the fights come to an end, Snipe orders the team to stop going to Death Star for help - demanding they only obey his own orders. And he comes up with a suicide plan to defeat the Tsivrixsh Empire. In the end, the team rejects his plans, sending Snipe off in a depressed state. X2 then informs then that Snipe has been infected with some new strain of virus that is causing him to burn up his powers rapidly and is slowly killing him - and also driving him mentally insane.

The team is about to deal with this new problem, when they learn from Drake that Snipe has decided to take the underworld of crime on alone. The others join their crazed leader in the fight, with Gravedigger coming in with an all new mech designed by Slasher. The team manages to clear the enemies out and Snipe finally steps down as leader, realizing he's dying and decides not to take the team down with him. Which makes Death Star the new leader.

Time for a change.


January 31st - June 31st, 2200

Session 70: Reboot Part 3 - The Building Point
June 31st, 2200. The Red Beard gang is busy working on an assignment for the mysterious "Wraiths". Their assignment is take out a Tsivrixsh cruiser and they do their job with style. Once they finish, though, they have some downtime, so the new leader of the gang, Mindscape, begins to tell the newer members of the pirate gang about their employers - the Wraiths. And how they were once called ... The Hunters

January 31st, 2200. Five months earlier. Death Star is offically made the new leader of the group as a voting commences. Cipher, a mark II. reploid, can't stand the idea of DS being the leader, but the others seem to think it's okay. And the first thing Death Star does is bring in some familiar faces from the past - such as Blackjack, Ariel, Cheryl, and Slasher, to become an offical part of the team. Now Snipe, Diamondback, Spirit, Garland, Cipher, Dias, Elayne, Gravedigger, and Ripple have to face some of their more experienced counter parts. And Snipe, despite being taken slowly out by the virus, seems to becoming more relaxed with the burden of command off his shoulders.

March 1st, 2200. The big day has arrived for Ripple and Spirit - their wedding day. As the entire team settles in for the big wedding, they will all have to face: the happiest day of the two lovebird's lives. And a beautiful wedding it is. Also, it seems love might be blooming elsewhere, as Death Star has his breath taken away at a stunning dress worn by Ariel. While Garland weds Ripple and Spirit, Snipe leaves the wedding ceremony, where Gravedigger follows. Snipe confesses it's hard to watch the two wed, since he'll never have a chance at that sort of life himself, with the virus killing him. Afterwards, at the party, the group mingles and has a good time, with Death Star and Ariel throwing cake at each other.

April 14th, 2200. The Fury encounters part of the Tsivrixsh battle fleet and Death Star orders the first mech battle to proceed. As the Wraiths prepare to fight against impossible odds in their mechs, they encounter a powerful enemy mech known as "FireClaw". As the pilot takes them around the block, ponding on them, the others manage to destroy parts of the battle fleet. Even though, in the end, the FireClaw escapes, it's a stunning victory for the Wraiths.

April 18th, 2200. The Wraiths practice using their mechs, which were designed by the brilliant Slasher. However, friendly competition turns nasty as Dias and Maestro compete for the title of best mech pilot. In the end, Maestro bests Dias, but this is one rivalary that won't die down easily - especially since these two have been competing since the early days.

April 20th, 2200. The team begins to hit the Tsivrixsh hard and where it counts - credits and gil. As the team begins to "help" themself to some gil, they are attacked by Tsivrixsh forces led by the 7th Council member. The team takes the member on in battle and manages to defeat him after a long struggle.

May 5th, 2200. Elayne Hianule suddenly snaps with explosive results, attacking her fellow comrades and trying to destroy the Fury's core generator. Snipe tries to stop her, but she bats him down like he's nothing, using his own feelings for her against him. Spirit, once again back in her body with Emily a floating spirit, tries to stop Elayne, but she, too, is beaten back. Finally, they take the battle to Elayne's mind and free her from the control planted there by some evil force.

May 10th, 2200. Dias suddenly turns into Dark Heart once again, his out-of-control alter ego. As Dark Heart tears through the Fury, smashing the Wraiths down like they are toys, Gravedigger does the only thing he can think of doing: going to the person who first brought Dark Heart out of Dias - Eve. But even she can't do anything for him, so in the end, X2 and the others have to tranqualize the beast until he returns to Dias.

May 19th, 2200. Death Star and Sigma begin negotiations as the rest of the Wraiths relax and enjoy some downtime. But with Mavericks also "enjoying" some "downtime", the two groups come into conflict. As negotiations become strained, Sigma challenges anyone to take him on in a fight one on one and Garland accepts. Sigma vs. Garland Round 1 begins. As the two battle it out, Sigma stabs Garland in the stomach with his scythe, bringing him to his knees and defeating him. Sigma is about to finish him off when the rest of the Wraiths show up, forcing him to stop. He then claims he'll give DS his support in the upcoming battles and leaves. Ripple, meanwhile, makes a valient sacrifice to heal Diamondback's girlfriend and slips into a coma.

May 28th, 2200. Xrileshr had left back when Death Star became the leader of the team, right after Snipe's mental problems. And now he's in trouble and needs the Wraiths to help him out. The team takes on the assignment of helping out his forces take control of a base that seems to have some importance to the alien. The team launches all their forces into the battle, bringing out the mechs once again to do battle. When FireClaw shows up to stop them, the battle becomes increasingly difficult until they manage to prevail. Another victory, though it's obvious the team is wearing down their defenses. With their mechs trashed and the Fury's engines knocked offline from the fierce battle, a new plan must be formed, and soon.

May 29th, 2200. Reinforcements are coming to destroy the Fury while it's weakened from the damage dealt to it during the previous battle. Ripple finally comes out of his coma, having dealt with the troublesome disease he took from Diamondback's girlfriend. And Death Star recovers from his wounds from the battle, showing signs of affection toward Ariel when she comes to wake him up for the upcoming battle. Once again the Wraiths take to the mechs, having to protect the Fury at all costs as it tries to get repaired. As the battle breaks out, FireClaw attacks with renewed vigor, trashing the Wraiths. After the battle, Seraphna finally arrives, having been working her way to the Fury for a while. And surprise surprise, Garland and Seraphna are married!

June 1st, 2200. Sigma and the Wraiths take the fight to the Tsivrixsh now, attacking a spacestation of theirs. As the attack proceeds, the team must face some terrible situations as evil counterparts of themselves show up and battle them. Finally, in the end, they manage to take over the station, which is set up in a key location. And now the announcement comes in: the station will become the Wraiths new base of operations.

June 6th, 2200. The Fury begins to transfer supplies and people over to Origin, the new base of operations of the Wraiths. As they bring over supplies, the group prepares to say goodbye to their home for the past seven months. And they also bring over their criminals, such as the manager, the squirrel...and Eve. In the end, the team stands together, making a vow to stick together and see the fight to it's conclusion. And Death Star finds a cat and names him Azuls.

June 31st, 2200. Present Day. The pirates arrive at Origin and deliver their cargo over to Death Star, enabling him to prepare for the next phase of his war effort. To reclaim Earth - their home.